Exciting times with Rooster Park

Exciting times with Rooster Park

PhotoSpot has been collaborating on an exciting project with the folks at Rooster Park!    Alot of fun so far, with the potential for so much more.   Ya know…  My favorite part of this job is the rewarding feeling when a client realizes the weight of work that has been lifted off of their …
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Case Study: Flexible Modular solutions for a growing company

Case Study: Flexible Modular solutions for a growing company

Client: SkyComp Inc Problem: PhotoSpot was called in to help quickly create visual data traffic presentations that could enlighten non-technical audiences. Thousands of high resolution images needed to be stabilized, cropped, positioned, and composited for video and stills.  Each project required a different combination of processes so solutions had to be modular but all had to be …
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Case Study: Linking Database, XMP and workflow into one solution.

Case Study: Linking Database, XMP and workflow into one solution.

Client: New Balance Problem: We needed a flexible multi-platform product photography export solution.  It had to seamlessly blend custom XMP data into images that could go from raw Photography to finished image in as few steps as possible.  It needed to be fully integrated across multiple brands and product types with different requirements for both …
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Case Study: Creating 3D Textures from Reference Snapshots

Case Study: Creating 3D Textures from Reference Snapshots

Electronic Arts, Dead Space Problem: With limited time and lots of actors to re-create as 3D computer characters.  How do you turn a few reference photos, into a 360 degree texture? Strategy and Solution: Cameras were placed in 3D space that approximated the camera positions for the character reference shots.  The snapshots were projected onto …
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Case Study: Creating Unlimited Color and Texture Variations

Case Study: Creating Unlimited Color and Texture Variations

  Electronic Arts: Unlimited Texture Variations. (Sorry for the low quality video.) Problem: 1000’s of articles of clothing, accessories, and equipment were needed to fill a virtual Pro shop for a the Tiger Woods PGA tour 2004 video game.  Specific brands wanted their clothing represented as closely as possible in the game, sending us catalogs …
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