Case Study: Creating Unlimited Color and Texture Variations

Case Study: Creating Unlimited Color and Texture Variations

  Electronic Arts: Unlimited Texture Variations. (Sorry for the low quality video.) Problem: 1000’s of articles of clothing, accessories, and equipment were needed to fill a virtual Pro shop for a the Tiger Woods PGA tour 2004 video game.  Specific brands wanted their clothing represented as closely as possible in the game, sending us catalogs …
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Creating game ready code from PSD files

Creating game ready code from PSD files

Electronic Arts Problem: How to create an intuative system of texture layering and editing that can be instantly and accurately recreated inside a a console video game.  It has to be easily updated, easily editable, with game ready art and data. Strategy and Solution: Photoshop scripts were used to extract creation information from a PSD …
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Creating Iris Variations for Facial Reconstruction

Creating Iris Variations for Facial Reconstruction

Client: The Center for Alloplastic Facial Reconstruction Problem: They needed a quick way to preview and visualize subtle color size and shape variations in human eyes. Strategy and Solution: A custom UI could blend together existing photoshop color correction features within a single slider control. This allowed for exact color controls per the client’s specifications.  Shape …
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Getting onboard with Social Media

Getting onboard with Social Media

  Need to conect with me? Photo Spot has a Facebook Page!  And a Google+ Page!  and even a Twitter handle!   

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